![]() This means that is difficult to move the mouse cursor to the correct menu options, but if you look carefully, you can see the menu options changing when the game thinks you are hovering over them. The game itself was not aware of the screen issue, as the mouse cursor doesn't align with the images and menu options of the top right screen. In my case, my mouse controlled the top right "section" of the screen. I also tried configuring the game to run in. The screen looks like it is divided into 4. All of the above is with Zeus configured to run in Windowed mode. I think its happening because it doesn't like being in Window Mode and needs to get back to "full screen mode". I've just had this same weird display issue.
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